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Road map to THE FUTURE!

by Ian 20. October 2011 12:37

Hey Everyone,

The Client Development team has been hard at work planning and working on a whole ton of new technology and ideas that we're going to use to make our virtual worlds more interesting and interactive. The biggest change is going to be putting the power of building in your hands in ways we've never done before. Driving all of it will be a scripting engine known the world over as being reliable, fast, and a game-changer when it comes to what you'll be able to do with the whole experience, from game world to your screen. We're using Google's JavaScript V8 engine to give everyone the tools to change the world in new and interesting ways.

JavaScript was an obvious choice for us because it is proven technology and a well-known language used by millions of developers worldwide. Rather than forcing everyone to use the same user interface and the same scripts on props, users will be able to customize rooms, props and the tools they use to access the world in ways that we never would have been able to do before. Scripters will have access to a wide range of functionality through easy-to-use functions that will let them develop AIs for bots, game systems that spawn one or more rooms, and custom user interface that could show anything from a scoreboard to a map of their game world.

Oh, and please forgive the developer art.

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Comments (8) -

Syure_AE
Syure_AE United States
10/21/2011 8:32:10 PM #

Looking at the water you can see the hint of the name tag reflecting in the water. So it seems that the world will be able to reflect everything including the avatars.

robo13
robo13 United States
10/27/2011 6:27:21 AM #

hmmm, i hadn't noticed that the first time i looked at it.  Thanks for pointing it out.   I must say, I do have mixed feelings on that.  I do love the idea of a very capable system, but what I want more is a responsive, stable system that gives us the freedom to build and create.  I would happily forgo high level reflections and water effects for more basic ones if it gives that.

the use of javaScript is interesting and I can't wait to see what we, as users will be able to do with it.

i wonder what this easy to use list of functions will be...

Syure_AE
Syure_AE United States
10/28/2011 12:52:03 AM #

well im sure like with the options we have now that one will be able to turn it on and off to suite there current system specs. Cause lets face it the users here run the gammit of system types from super basic to totally over the top.

robo13
robo13 United States
10/28/2011 3:33:48 AM #

yeah, that would make a lot of sense.  I hope that is the case.  I'm both excited and concerned about this, I guess my concern came out there.....

I wonder if it's going to be a contiguous world that loads as you go, sort of like SL or open sim, or made up of regions that load as you go into the, sort of like the current client.  I guess I have lots of questions, I will just have to wait and see.

Syure_AE
Syure_AE United States
10/28/2011 10:05:51 PM #

Heck it could be a real mix between the two if ya think about it. It could be very well a contiguous world for the main and then maybe need to load the seperate VWW regions which would be as expansive and contiguous as they decide to make it and expand. Like ya said though Lotsa questions which will eventually be answered

robo13
robo13 United States
10/30/2011 1:09:47 AM #

that would be pretty cool.  load worlds and resources as need for a vww, but areas withing the world would be contiguous.  

Dylan
Dylan Costa Rica
3/5/2012 11:13:09 AM #

Would love to have longer kisses and hugs with maybe a release button like what we have for dance now

joseph e staley jr
joseph e staley jr United States
3/19/2012 4:27:19 AM #

where can i get the client to help test it out like to see what it does on a laptop tht has 8 gigs of mem

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